Despite the fact that the roulette is based on pure fortune, mindless distribution of chips on the gaming table rarely brings luck. In fact, winning in roulette mostly depends on what bets were chosen and how correctly the player evaluates his chances. If you want to play not only for fun, but to have a constant win in roulette, you need a basic knowledge of bet types and payouts in this game. Remember, the more accurate your choice is, the bigger your payout will be if you win.

All bets in roulette can be divided into 3 main groups:

- internal, when a player bets on a single number or combination of numbers;
- external, when the bet is placed on the odds (red / black, odd / even, columns, dozens, etc.);
- call bets, when a bet is made on a certain group of numbers (only in European and French roulette).

These are bets on a single number or a combination of neighboring numbers. For this type of betting, an internal playing field with numbers is used. The most risky and highly paid type of inside bets is the direct bet (35 to 1). The player needs to guess the specific sector on which the ball will fall as a result of the spin. For internal bets on several numbers, you can use one chip, and the player should be well aware of which zone of the playing field it should be placed for the bet to play.

The player has the following types of internal bets:

A. ** Straight up** – a bet for one number. A chip can be placed either on a separate number, or on a zero or double zero (if this is an American roulette). Payout: 35: 1.

B.** Split** – bet on two neighboring numbers. The chip is placed on a vertical or horizontal dividing line. You can also bet on a combination of one number and zero (0-1, 0-2, 0-3). Payout: 17: 1.

C. **Street** – bet on three numbers. The chip is placed on the first dividing line at the beginning or end of a row opposite three numbers. A street with zero consists of two numbers of the first row and zero (0-1-2, 0-2-3). The chip is placed on the intersection point of these three numbers. Payout: 11: 1.

D. **Corner** – bet on four numbers that form a square on the field. The chip is placed on the intersection of the lines (cross). Payout: 8: 1.

E. **First Four** – bet on the entire first row of numbers plus zero (0, 1, 2, 3). Used only in European roulette. The chip is placed at an angle of zero and the first row of numbers. Payout: 8: 1.

F.** 6 numbers / Six Line or Line Bet –** double street of two rows of numbers. The chip is placed at the end of the dividing line, on a line dividing two rows of numbers. Payout: 5: 1.**The first 5 numbers / 1st Five** – bet on 0, 00, 1, 2, 3. Used only in American roulette. Payout: 6: 1.

These are bets on odds, that is, on large groups of numbers or their characteristics. For external bets, an external playing field is used. If a player prefers not to risk, the odds bet will suit him perfectly. There are small payments on external bets, but the chances of winning are much higher: 1 to 1 or 2 to 1.

There are the following types of external bets in classic roulette:

A. **Column** – a bet on a column consisting of 12 numbers. The chip is placed on one of three of the “2 to 1” boxes. One bet covers all column numbers except zero and double zero. Payout: 2: 1.

B. **Dozen** – bet on one of the three dozens - from 1 to 12, from 13 to 24, from 25 to 36. A chip can be placed on the boxes “1st 12”, “2nd 12” or “3rd 12”. One dozen bet covers 12 numbers. Payout: 2: 1.

C. **Red-Black** – bet on one of two colors. The chip is placed on the box marked with the desired color. This bet covers almost half of the field (zero sector is also considered losing). Payout: 1: 1.

D. **Even-Odd** – bet on even or odd numbers. The chip is placed on the appropriate box. The bet covers almost half of the field (zero sector is also considered losing). Payout: 1: 1.

E. **Low-High** – the bet on the lower or upper numbers – from 1 to 18 or from 19 to 36. The chip is placed on the "1 to 18" or "19 to 36" boxes. The bet covers almost half of the field (zero sector is also considered losing). Payout: 1: 1.

Another betting system that is used only in European and French roulette. Call bets greatly simplify the game process and allow you to cover lots of numbers in a short period of time. For playing on call bets, gamblers use an additional part of the playing field layout – the track. This is a projection of the roulette wheel, on which the chips are installed according to special rules, different from those described earlier. The roulette game with call bets is widely used in online roulette, so it would be helpful to familiarize yourself with it’s rules in more detail.

Call bets can be made on individual numbers and their "neighbors", as well as on three sectors located inside the track. All numbers on the track are arranged in the same order as on the roulette wheel, and the internal sectors allow you to divide them into small groups. By the way, both in offline and in online casinos, internal sectors can be called differently: in some tracks the names are: Tier, Orphelins, Voisins du Zero are used, and in others – Series 5/8, Orphans, Serie 0/2/3, 0-Spiel.

**0-Spiel** – a bet in which 4 chips cover 7 numbers: 12, 35, 3, 26, 0, 32, 15. Chips in the “Zero Spire” bet are divided into 4 parts: 3 of them are put on split 12/15, 35/32, 3/0 and one closes number 26. In some tracks, sector 0-Spiel is missing.** Payment**: if any of the seven numbers falls, only 1/4 of the bet wins. The rest part is loses. If the split is 12/15, 35/32 or 3/0, then 17: 1 bets are paid. If the number is 26, the payout coefficient is 35: 1, as in the direct bet.

**Series 0/2/3 or Voisins de Zero** – a bet in which 9 chips cover 17 numbers: 22, 18, 29, 7, 28, 12, 35, 3, 26, 0, 32, 15, 19, 4, 21 , 2, 25. Chips in the "Voisin de zero" bet are divided into 9 parts. Five chips are placed on splits 4/7, 12/15, 18/21, 19/22, 35/32, two are on the corner from numbers 25, 26, 28, 29 and two chips close the street from numbers 0/2/3 . **Payment:** if any of the numbers 0/2/3 falls, wins 2/9 of the bet and are paid as a street (11: 1). If one of the corner numbers falls out (25/26/28/29), wins 2/9 parts of the bet, which are paid 8: 1. If any of the split numbers is fallen, wins 1/9 of the bet and pays 17: 1. In any case, the remaining part of the bet loses.

**Orphelins or Orphans** is a bet in which 5 chips cover 8 numbers: 1, 20, 14, 31, 9, 17, 34, 6. Chips in the Orfolines bet are divided into 5 parts: 4 chips are put into paired numbers (6 / 9, 14/17, 17/20, 31/34) and one per sector 1. Note that the number 17 is included in two different splits – 14/17 and 17/20. **Payment****: **if the number is 1, wins 1/5 of the bet, and the payout odds is 35: 1, as for a direct bet. If the number 17 falls out, 2/5 of the bet is paid at a rate 34: 1, since the number plays in two splits. If any of the numbers 6, 9, 14, 20, 31, 34 falls out, 1/5 of the bet wins, and the payout odd corresponds to the Split odds and is 17: 1. In any case, the remaining part of the bet loses.

**Series 5/8 or Tier** is a bet in which 6 chips cover 12 numbers: 27, 13, 36, 11, 30, 8, 23, 10, 5, 24, 16, 33. The chips in the “Tier” rate are divided into six equal parts, each covers one pair of the following numbers: 5/8, 10/11, 13/16, 23/24, 27/30, 33/36. **Payment**: if one of the twelve numbers falls out, wins only 1/6 of the bet and is paid as a split (17: 1). The rest part of the bet loses.

**The number and two neighbors** – a bet in which 5 chips cover 5 numbers: a specific number and 4 neighboring ones – two on the right and two on the left. In example 11-30-8-23-10, the number is 8, the rest are "neighbors". **Payment**: if one of the five numbers falls, wins only 1/5 of the bet and is paid as straight up (35: 1). The rest of the bet loses.

**The number and four neighbors** is a bet in which 9 chips cover 9 numbers: a specific number and 8 neighbors – two on the right and two on the left. For example, 34, 6, 27, 13, 36, 11, 30, 8, 23, where the number is 36, and the remaining numbers are “neighbors”.** Payment**: if one of nine numbers falls, wins only 1/9 of the bet and is paid as straight up (35: 1). The rest of the bet loses.

**The last digit **is the bet in which 3-4 chips and the same numbers are played. Chips are placed on all numbers with the same last digit. For example, to cover the bet on “5” you need 4 chips (5, 15, 25, 35), and for “7” only 3 (7, 17, 27). To bet with zero, you need to put 4 chips on 4 numbers (0, 10, 20, 30). **Payment**: if one of the numbers fall, wins 1/3 or 1/4 of the bet, depending on how many numbers were covered with chips. The bet is paid as straight up (35: 1). The rest of the bet loses.