Razz

Is another version of the seven-card stud. The peculiarity of this game is that the winner of the distribution is determined by the strength of the low-combination "from ace to five." Unlike 7-card stud high-low, there is no “eight or better” limit in Razz, that is, the strongest hand can consist of cards of any value. This game requires gaming experience in other varieties of stud poker, so Razz is not suitable for learning.

Types of betting limits

To play Razz, a fixed limit is used (Fixed-Limit or abbreviate FL). This means that the size of any bet and raise in each round will be fixed. For example, in the game “Razz $ 1 / $ 2” in the first two rounds the minimum bet or raise should be be $ 1, and in the following three rounds – $ 2. Each betting round allows no more than four bets: Bet, Raise, Re-raise (still one raise).

Card combinations

In Razz, the player has to collect the best five-card low combination of 7 pocket cards. As in any other variety of seven-card stud, there is no such thing as a “community card” or “board” in Razz. For five rounds, each player receives only pocket cards, 3 of which are dealt face down and other 4 cards – face up.

Low combinations are formed according to the California system “from ace to five”, in which low ranked cards form the strongest combination. The best low hand is called the "wheel" (5, 4, 3, 2, A). Unlike other poker games, where low-combinations are used, there is no “eight or better” rule. Consequently, a hand with a high King, Dame, Jack, etc., can claim the pot. The ace can be used as the lowest card (6, 4, 3, 2, A) and the highest card (A, K, Q, T, 9).

If we compare the two hands A, J, T, 9, 8 and Q, J, T, 9, 8, then the second will be considered stronger, since in this case the Dame-low wins the Ace. Low-combinations seniority are determined by the first card. If they match, then you have to compare the second, third and subsequent cards to determine the hand winner. For example, there are two combinations, 9, 8, 7, 6, 5 and 9, 8, 7, 6, 4, the second will win, since the four-low is stronger than the five.

Required bets

For the formation of a common bank, Ante is used. Ante has to put each player who wants to participate in dealing. The Ante size always depends on the limit of stakes set in a particular game, and on average is 1/10 of the Big Blind. The higher the stakes, the higher the Ante will be.

Betting actions

  • Pass or Fold means to draw cards. In this way, the player may refuse to fight for the bank in the current distribution.
  • Bet – make a bet if no one has made in the current round.
  • Call – means to equal bet, to call, to answer. Make a bet equal to the previous one.
  • Raise – means, put more than previous players.
  • Check – it’s a pass in the current round of bidding, but not giving up the fight for a common bank. A Check can be made if no bets have been made in this round of betting or this player has already placed the Blind, which does not need to be called. If all players have made Check, the round is considered to be completed.
  • All-in – it’s a bet on the entire stack (all player chips). Used only in no-limit game.

Third Street

This stage of the game begins with the first handing of pocket cards. Each player receives two face down and one face up card, which in the stud is called “the door card”. The player with the “Door card” of the highest value, which will be considered the weakest low card, should open the initial betting round. He has to make another required bet – Bring in. According to the rules of the game, the Bring-in should be equal to either half the minimum bet, or the whole bet, as the player wishes. Then, the play continues clockwise. When all active players equalize their bets, the initial betting round is considered completed.

Fourth Street

Each player receives a fourth upcard, which is called "fourth street". The player starts with the best combination of two upcards. A player with a pair of 2-A cards will go first, since this combination is stronger than 7-5 and Q-T. He can Bet or Check. If the player chooses a Check, the right for decision making goes to the next player clockwise. If the player who opens the round places a Bet, then his opponents can only make a Call, Raise, or exit the game.

!!! At the same time, the first two betting rounds are held at the lower bet limits. Bets and Raises go to the upper limit starting from the next betting round.

Fifth Street

At this stage of the game, the fifth card or street is also dealt face up. The player starts with the strongest three open cards. In this betting round, players have to Raise the minimum bet to the upper limit. Otherwise, betting rules and procedures remain the same.

Sixth Street

All players receive the sixth open card or "Sixth street". Then follows an alternate betting round, which opens the player with the strongest low-hand combination of four open cards.

Seventh Street

The seventh card or “Street” is dealt face down. Players that have reached this betting round continue to play at the highest bet limits. The right to go first remains for the player with the best combination of open cards. At the end of the last betting round, active players can proceed to the final stage of the game – the showdown.

Autopsy or showdown

If at the end of the last betting round there are two or more active players left, the winner of the hand is determined by the strength of their card combination. The first to open the cards is the player who made the last bet or Raise the final round of betting. Cards are opened clockwise. The best low-hand wins a total bank. Players with two identical low hands split the pot in half.

As in any other poker game, the distribution in the land does not reach the showdown. For example, in one of the betting rounds a player makes a bet that no one wants to equalize and all opponents simply make Fold. In any case, if the total bank is played out, the whole described process of the game begins anew.

General map in the stud

Sometimes it happens that all eight players reach the Seventh Street, and the traditional 52-card deck is simply not enough. In this case, the Seventh up card is put on the table, which is considered common. Any player can use to form his best hand at the showdown.